An ridiculous exploration of wearables at the cross section of AI and Information Processing
The user sits directly inside the technology, removed from personal contact, allowing the only communication to be the text, generated by the AI, based on the wearer's experience. The object is an absurdity of technology, AI, and the reduction of interaction adopted willingly by the wearer.
Inspiration for the wearable object came through a very low fidelity mockup, where I, as the user, recorded my daily experience on my clothes for the world to see. Instead of these experiences being projected on a social media platform, I wore them as clothing.